Hosted by the UTS Northern Suburbs Athletics Club, the Grass Games is a meet where athletes will be competing in non-traditional events on a grass track at Rotary Field in Chatswood. The emphasis of this meet is participation and enjoyment, aiming to give athletes a competitive environment whilst removing the pressure of Olympic distances.
This event is not a permit meet and performances will not count as qualifiers for any future meet. However, the best performance in each event in the male and female divisions will be recorded as Grass Games meet records. Timing will be done via timing gates. All track events will be completed on the circular track.
Saturday 8th December 2018
Rotary Athletics Field, Chatswood. Click here to view the location map.
All events are open male and female events.
Track events: 60m, 150m, 300m, 600m, 3200m, Eliminator (1 Mile), Combined 2km Walk (no judges).
Field Events: Aggregate Long Jump, Backward Overhead Shot Put, Scisssor's only High Jump
60m heats into finals. Progression to the final will be determined by heat numbers.
All other track events will be timed finals.
60m, 150m and 300m races will be run in lanes. All other events will start as a pack on a curve.
Please click here to view a DRAFT timetable of events (as of 9th November 2018).
A final timetable will be published after entries close 9am, Wednesday 5th December.
Online entries are now open! Click here to enter
Online entries will close 9am, Wednesday 5th December, 2018.
Online entry is $10 for ANSW members and $15 for non members. On the day entry is available, but not guaranteed and will be at a cost of $20 for members and $25 for non members. On the day entry will only be available if there is space in that respective event. This must be completed at least one (1) hour prior to the athlete’s first event.
On the Day
ANSW registered athletes are to wear their 2018/19 ANSW competition numbers, but club uniform does not need to be worn. Non-ANSW registered athletes will be given temporary bibs on the day at athlete check in.
All athletes in TRACK events must report to athlete check in to advise of their intention to compete at least sixty (60) minutes before the scheduled starting time of the event. Failure to check in may result in the athlete being scratched from the event.
Athletes entered in FIELD events only, are not required to report to athlete check in. Instead field event athletes must report directly to the field event site at least twenty (20) minutes before the scheduled start time.
Backward overhead shot put throw
Athletes throw Weight for age
Athletes will get 3 attempts each. Top 8 get additional 3 throws in reverse order 8th to 1st
Furthest throw wins over the 4 rounds
Athletes begin with Shot Put in both hands while stand on the stop board, back facing the landing area.
The athlete then proceeds to launch the shot put backwards. The athlete is allowed to leave the stop board they are standing on and can “fall” into the landing zone during the throw. This WILL NOT result in a foul.
The throw will be measure from the closest edge of the stop board to the landing area and from the area where the Shot Put first impacted the ground.
Normal Shot put sector areas will be in play and any shot put landing outside this area will result in a foul.
Scissors only High Jump
Completed as a regular high jump competition but only the scissors technique will be allowed to be used by the athletes in this competition.
Aggregate Long Jump
This Long Jump Competition will be performed over 4 rounds, with the total distance over the 4 rounds from each athlete added together to give a total distance. This is how the final results will be compiled.
Each round will be a little different, as each round will have a specific starting point. The 4 starting points are as follows:
Round 1: Standing long jump
Athletes will start from the point where the run up meets the sand pit and perform a 2 legged jump into the pit. No more than 50% of the athlete’s foot will be allowed to hang over the edge of the runway. The jump will be measured from the edge of the runway to the next closest from where the athlete lands.
Round 2: 5m run up
Athletes will all start from the same run up point which will be measured and marked with tape across the runway prior to the commencement of the competition. This distance will be measured from the edge of the pit backwards up the runway.
As this competition does not have a specific board to jump off, each athletes jump will be measured from where they take off. There will be an official stationed near whose sole purpose is to find the exact take off point from each athlete so the jump can be measure. The athletes jump will be measure from the point where they take off, to the point where they land in the pit as per normal long jump rules. The official stationed on take-off duty will have final say on the take off point from the athlete. A sand area will be used to assist the jumps official to the exact spot where the athlete has jumped from
Round 3: 10m run up
Round 4: 20m run up
The competition will end after all athletes have completed their 4 rounds. Once all rounds have been completed, the officials will add together each athlete’s attempts to find the final result.
A foul will only be given when an athlete takes off from the sand in any of the rounds. All attempts must be taken from the runway.